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Destiny 2 templar teleport locations5/8/2023 ![]() ![]() Overload mods are essential, as well as weapons to destroy the occasional Void shield. ![]() Anarchy is a good bet in most encounters, as is Witherhoard-this raid is flooded with small but tanky enemies marching slowly toward you, so Witherhoard's area-of-effect grenades really help control the space and keep tough enemies from getting close. Hidden Chest 4: Above The Jump Puzzle Exitįor weapons, as noted, you'll get a lot of work out of grenade launchers in this raid, especially thanks to the Season of the Splicer's Breach and Clear mod if you can unlock that, get it.Collectible 10: The Jumping Puzzle Hidden Path.Collectible 7: Hidden Path To The Gorgon Labyrinth.Collectible 6: Leaving The Templar Room.Hidden Chest 2: The Path To The Templar.Collectible 2: On The Path Out Of The Ruins.Waking Ruins: Opening The Vault's Front Door.With the launch of the Season of the Splicer, grenade launchers are in vogue-so spending a lot of time getting great ones, like Witherhoard, Anarchy, and Salvager's Salvo, can go a long way to making this battle easier.īelow, we'll detail everything you need to know to beat all of the encounters in the Vault of Glass, while leading you to all 12 collectibles to help you get the new Bitterpearl shader (a revival of the D1 classic Chatterwhite) and all four hidden chests. Make sure you have solid weapons for clearing lots of enemies quickly. What you need to know most of all is that the Vault of Glass is filled with tough enemies and you'll spend a lot of time fighting wave after wave of the Vex. We've scoured the raid to find everything it has to offer, and with the guide below, you can best every one of the Vault's challenges. The raid has been revamped in this new version, adding new enemies like Champions and Harpies, and making slight tweaks to the puzzles, encounters, and secrets hidden along the way. While any memories you might have of developer Bungie's classic six-player activity will serve you well in returning to the Vault, not everything is as it was before. We will also have a small video detailing the challenge from the Relic-holder’s PoV in a few hours.Destiny's first-ever raid, the Vault of Glass, has finally returned in Destiny 2. If unable to kill the Templar in time, all Guardians should go to the middle in order to cleanse before the Ritual of Negation. Try to burst the Templar down and do not worry about the second wave of Oracles. In order to block the teleport, one Guardian (preferably the Relic-holder) should stand inside that circle for a couple of seconds. The area where Templar is about to teleport is denoted by a large red ring. There are a total of 4 areas where the Templar can teleport – 2 on the right, 2 on the left, and 1 in the middle. If the Relic-holder is detained, the remaining Guardians must break the barrier quickly or someone else should momentarily step in to block the teleport. Also, try not to stand near the detained Guardian as it can pull everyone in that can result in a wipe. The un-trapped Guardians must shoot the detained Guardian in order to free him or he will die. ![]() Here’s why:ĭuring the DPS phase, Templar will trap one of the Guardians randomly. However, he should not be the only one responsible for doing this. Relic-holder should bring Templar’s shield down and run around the area to stop Templar’s teleports. Once his shield is down, use Anarchy to apply Breach and Clear, use Supers, and go to town with Slug Shotguns, Null Composure, etc. Let the Guardian with the Relic use Relic’s Super to bring down Templar’s immunity shield. Once all three Oracles have been destroyed, place down a Well of Riddance with Lunafaction Boots somewhere near the Rally Flag or on one of the adjacent platforms. The remaining Guardians should focus on destroying three Oracles that appear. Assign one Guardian to pick up the Relic and let him gather Super. In order to complete the Templar challenge, begin the encounter as normal.
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